Ironmongery
Eagle eyed players willnow have spotted that 1.0.5b has now hit the WAR servers. This has introduced the live event that is paving the way for the addition of the two new tanking classes and has also made sweeping changes to many of the games classes. This is of specific interest to me as I want to see if my Magus has received the buff that I was hoping she would. I’ll be giving this a go over the weekend as for the short term this may decide my immediate future in WAR. I haven’t played all that much during the past two weeks, I’ve limited my time to the weekends and much as that may be OK in may people’s eyes it doesn’t support my guild as much as I would like to and also means that I have had time to assess how I am spending my time and I am not really missing WAR at this moment. Still, I’ll play some over the weekend and report back, something else has come up which may change a few directions for me, but it is gaming related and may end up being posted here on this very blog.
I can’t actually post anything authorative at this point with regards to the new patch, I’ve read some forums to see how things are from those who are far more active in game than I am. With all the spell damage increases I’m interested in finding out how much of a buff the Bright Wizards have gotten. I know that they don’t get a lot of love from Destruction players so we’ll have to wait and see what the devs did. I don’t really want to put up a lot of stuff that is essentially idle specualtion until I can go ahead and confirm things for myself and bring my own thoughts to the table, so this post may seem a little pointless, being as it is merely a statement of intentions. However, we have something new to play with and it will be interesting to see just what the first major patch has done to the game, no doubt other players are looking at things in great details as this is going to set the tone about what to expect from Mythic in the future. After all, we pay a monthly fee for this game and if things aren’t up to scratch we move on, the most recent casualty of this is Age of Conan. Luckily for me I have the kind of PC that can run it easily, although there was a distinct shift in quality from the starting area and then going out into the big wide world. If everything was as polished as those first 20 levels, I think more people would have stuck with it. Graphics alone do not make an MMO and there was a heavy PvP focus there, in fact, looking back on it, my Demonologist was pretty much gimped the same as my Magus is now…… interesting.
So, this weekend may be the make or break time for some subscribers, let’s see what happens and I’ll do a normal report on the weekends findings early next week.